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Embodied AI Evaluation

Benchmarking world models and embodied agents in closed-loop interactive environments

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Embodied AI Fundamentals

Defining Embodiment#

  1. Physical Embodiment

    • Agents with physical presence in environments
    • Sensorimotor interactions with the world
    • Real-time perception and action cycles
    • Physical constraints and limitations
  2. Virtual Embodiment

    • Agents operating in simulated environments
    • Interactive virtual worlds and games
    • Physics-based simulation platforms
    • Digital twin representations
  3. Key Characteristics

    • Continuous interaction loops
    • Multi-modal perception systems
    • Sequential decision making
    • Environmental context awareness

Embodiment Spectrum#

Low Embodiment:#

  • Text-based interaction systems
  • Static image analysis
  • Single-turn responses
  • Limited environmental context

Medium Embodiment:#

  • Interactive dialogue systems
  • Simple simulation environments
  • Limited action spaces
  • Basic environmental awareness

High Embodiment:#

  • Complex physical robots
  • Rich simulation environments
  • Sophisticated sensorimotor systems
  • Deep environmental integration
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